﻿using UnityEngine;
using System.Collections;
using CommonFactory;
using System;
using System.Collections.Generic;

namespace CharacterSystem
{
    /// <summary>
    /// 角色工厂基类
    /// </summary>
    public class CharacterFactoryBase<TCharacter,TCharacterData> : CommonFactory<TCharacter, TCharacterData> where TCharacter : ICommonProduct where TCharacterData : ICommonProductData
    {
        TCharacterData characterData;

        public CharacterFactoryBase(TCharacterData characterData):base(characterData)
        {
            this.characterData = characterData;
        }
    }
}

